FallingTree — a mod for realistic and fast chopping of the entire tree as a single block in Minecraft
Detailed review of the FallingTree mod for Minecraft. Learn how to chop trees in seconds, set up chopping modes, and customize the config…
Detailed review of the FallingTree mod for Minecraft. Learn how to chop trees in seconds, set up chopping modes, and customize the config for your server.
FallingTree — a mod for realistic and fast chopping of the entire tree as a single block in Minecraft
Minecraft version the article was tested and written on: 26.1.2
Supported versions range: 1.16.5 – 26.1.2
Dependencies: Fabric API (for Fabric builds)
FallingTree adds the ability to chop down a tree in Minecraft in a few seconds. Vanilla forces you to chop each block separately — for large trees, this means long seconds of click-spamming. The mod does not affect generation, loot, or recipes — only the chopping process is changed. Any trees with the #minecraft:logs tag are processed automatically, so modded wood types generally work the same as vanilla ones.
How chopping works
After hitting a log, the mod scans adjacent blocks in all directions and collects the entire trunk along with the attached leaves. If the found structure passes the size check and there are enough leaves around the top log — the tree is considered valid and breaks according to the selected mode. In the default settings, there must be at least one leaf block around the highest block, and player-placed leaves also count.
The leaf check is the main protection against accidentally chopping down a log cabin. A wall of #minecraft:logs blocks without a cover above it is not perceived as a tree, so it breaks block by block as in vanilla.

Complete chopping of a birch tree using the mod
Chopping modes
The felling behavior is set by the breakMode parameter, which is configured via the config file. Five options are available:
Mode | What happens |
| The entire trunk breaks instantly. The fastest option; requires an axe with sufficient durability. |
| Only the top log breaks per hit. The tree "shifts" down, but you need to chop multiple times. Suitable when you want to keep the vanilla feel, but avoid climbing the trunk. |
| Effect is like in |
| Logs and leaves fall to the ground as blocks; the player breaks some of them from below. |
| Like |
SHIFT_DOWN differs from the rest by one more important point: it ignores maxSize, breakOrder, minimumLeavesAroundRequired and some other restrictions from the trees section, because it chops one block at a time, not the whole tree.

Demonstration of the FALL_BLOCK mode on a birch tree
How the mod defines a tree
The scanning direction is controlled by the detectionMode parameter in the config file:
Mode | Behavior |
| Scanning goes in all six directions. Default option and the only correct one for crowns spreading in different directions. |
| Scanning in all directions, except the point of impact itself — from there only upwards. Useful if several trees grow nearby and you do not want to hit neighboring ones. |
| Scanning in all directions, but the mod only leaves logs that are above the point of impact. What was below — will remain. |
Additionally, through detectionModeBiomeOverride you can set a different mode in specific biomes — for example, ABOVE_CUT in jungles and WHOLE_TREE everywhere else.
Config — basics
The file is located in config/. There are many parameters; below are the ones worth reviewing first.
Parameter | What it does |
|
|
| Whether to activate the mod in Creative mode. Default is no — it usually causes more harm than good for builders. |
| Whether loot will drop in Creative mode when the mod is enabled. |
| Where to display mod notifications. |
| Maximum number of logs in a tree. Exceeded — reaction from |
| How many blocks the mod is generally willing to check when searching for a trunk. Protection against lag on huge structures. |
| How many leaves must be around the highest log for the structure to be considered a tree. |
| Whether to consider a trunk with different wood types as a tree (e.g., oak + birch). |
| Whether to speed up leaf decay after the trunk falls. Disable if leaves are needed in place. |
| The proportion of logs that will actually drop as loot (1.0 = 100%, 0.5 = half). Convenient for servers where you want to reduce the amount of wood. |
| Tool durability control. |
| Tool damage multiplier relative to the number of logs. |
The lists trees.allowedLogs, trees.deniedLogs, trees.allowedLeaves and tools.allowed accept values in the format modid:blockid (for example, minecraft:oak_log) or tags #modid:tagid (for example, #minecraft:logs). In the standard config they are empty — the mod works on vanilla tags, and any block with the tag #minecraft:logs is processed automatically without additional edits.
Conclusion
FallingTree removes the need to manually break each log. Five felling modes and automatic support for vanilla tags allow you to customize the behavior for survival, a farm, or a server. Suitable for survival, skyblock, and modpacks with a high need for wood; it makes no sense for pure PvP servers.
Installation
A typical installation takes about 5 minutes. The flow is the same; only the loader and the matching build differ.
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